Playing past level five originally required a monthly paid subscription in the form of redeemable cards that could be purchased at participating retailers. Many characters are available as guides after players complete level four of the game. Gameplay primarily focused on the alliance between the heroes and villains of the Cartoon Network universe, featuring characters from Cartoon Network shows both past and present. There were many glitches and secrets to use in the battle against Lord Fuse and his minions. The game had large playable environments, with travel facilitated by various warp points. Their character is viewed from a third-person perspective with an overlaid HUD. In FusionFall, the player takes control of a customized avatar. On August 29, 2013, the game’s servers were shut down.
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FusionFall used the Unity engine as its client technology basis.įor the first year, the full game required a subscription free accounts could only access to a portion of the content. Cartoon Network Universe: FusionFall Heroes Game MovieĬartoon Network Universe: FusionFall Heroes Game Link =Ĭartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment.